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-   -   TSSE - Open Source Project (http://www.bvlist.com/showthread.php?t=3005)

Enza Gallo 15th July 2009 12:39

TSSE - Open Source Project
 
Hello All,

I plan on starting an open source project based on the latest decoded & nulled source of TSSE.
Xam has zero legal recourse as the TSSE code is based on GPL sources & is therefore GPL.

Once this project is at a mature state, there will be no need to decode & null Xam's latest releases.
We can simply clone it's functionality.

The codebase will be hosted on a public SVN service & freely downloadable by everyone.

Requirements:
  1. Latest decoded & nulled source -- must be fully functional
  2. Experienced PHP Developers -- novices need not apply

informatic 15th July 2009 12:52

Sounds like a terrific idea that really could use a push. Although I cannot ultimately say I know if this will be able to gather the audience for support and how it will all end up in the long run, you have definitely found yourself one believer here friend. :friend:

Now, if I only had the experience or the knowledge to assist in any way.. :smack:

Enza Gallo 15th July 2009 13:21

Quote:

Originally Posted by informatic (Post 13405)
Although I cannot ultimately say I know if this will be able to gather the audience for support...

Support?
I'm not clear on what you mean by this?

Do you mean support from other developers?

Quote:

Originally Posted by informatic (Post 13405)
Now, if I only had the experience or the knowledge to assist in any way.. :smack:

Well, if you present the latest nulled version that would help.
I see that there are several versions.

Which one is working 100%?

Fynnon 15th July 2009 13:31

A very good idea !
I think this one is the best so far: http://bvlist.com/template-shares/29...d-edition.html

And mmisu120000 is a pretty good coder and might help !

mmisu120000 15th July 2009 13:44

Quote:

Originally Posted by Fynnon (Post 13408)
A very good idea !
I think this one is the best so far: http://bvlist.com/template-shares/29...d-edition.html

And mmisu120000 is a pretty good coder and might help !

Thx, Fynnon ... you're too kind

If there is somethink I can do, I will gladly. I think the http://bvlist.com/template-shares/29...d-edition.html is the closest source from an error-proof one, it has some little issues (i.e. the benc.php, wich is still encoded, but it works perfect), but the functionality is good, it's fast, and, most of all, fully nulled. I'm using it fully now, I've made a few modifications that fit my needs (i.e. a small i-frame plugin that shows and links with my radio station, a better irc (like the one in TSSE 5.6), and others.

Enza Gallo 15th July 2009 14:02

RE: TSSE v5.4.1 - Genre Mod Edition
 
Quote:

Originally Posted by mmisu120000 (Post 13410)
..the benc.php, wich is still encoded, but it works perfect....

OK, but we need zero encoded files.

What about this one?
(TS SE 5.6 nulled by Bronsa)

DrNet 15th July 2009 14:04

Well, I Already Thought about this since one month and half i was talking with my friend (anarky) and we started to make it and created this site TSSEOpenSource.Net but it's closed atm , and i'll not open it until my decoder will be ready :) , Good luck Guys


Best Regards
DrNet

Ashur 15th July 2009 14:18

check FTS 1.1 it's pretty close to TSSE but it's open source, I haven't tried all features but so far looking good

Enza Gallo 15th July 2009 14:24

Quote:

Originally Posted by DrNet (Post 13412)
Well, I Already Thought about this since one month and half i was talking with my friend (anarky) and we started to make it and created this site TSSEOpenSource.Net but it's closed atm , and i'll not open it until my decoder will be ready :) , Good luck Guys

Well, this project is already on SourceForge:

https://sourceforge.net/projects/tsse

It should be available in a few hours, currently it displays a 404 since it is newly registered.

There's no use having separate projects, why not join forces?

DrNet 15th July 2009 14:38

Quote:

Originally Posted by Enza Gallo (Post 13414)
Well, this project is already on SourceForge:

https://sourceforge.net/projects/tsse

It should be available in a few hours, currently it displays a 404 since it is newly registered.

There's no use having separate projects, why not join forces?

well it's okay for me it doesn't matter it's a forum or project on SF, the most important is the Data Source There (Updates,Fixes,Plugins,ETC) :-) , anyway i'll join your project and i'll do my best to help you there for that project.:relax:

Enza Gallo 15th July 2009 14:47

RE: SourceForge
 
Quote:

Originally Posted by DrNet (Post 13415)
well it's okay for me it doesn't matter it's a forum or project on SF, the most important is the Data Source There (Updates,Fixes,Plugins,ETC)

Yes, everything will be there after the code is sanitized & we are sure it is 100% safe to use.

The forum you have could be used for discussion amongst end-users & developers.

Quote:

Originally Posted by DrNet (Post 13415)
anyway i'll join your project and i'll do my best to help you there for that project.

Send your join request on SourceForge via the project page.

mmisu120000 15th July 2009 15:01

I'll join the project also ... maybe I can help

Enza Gallo 15th July 2009 15:05

Great!

Please join the SourceForge project, then please commit whatever code you have to SVN.
Thanks.

mmisu120000 15th July 2009 15:31

Quote:

Originally Posted by Enza Gallo (Post 13411)
OK, but we need zero encoded files.

What about this one?
(TS SE 5.6 nulled by Bronsa)

This one has a lot of bugs, and benc.php isn't working very good, in most cases it gives the "this is not a bencoded file!" error ...
But, there is no encoded file. I suppose the Install routine (wich is the mrdecoder version for 5.4.1) works, but leaves some fields in the databasa empty

Bump:
Quote:

Originally Posted by Enza Gallo (Post 13418)
Great!

Please join the SourceForge project, then please commit whatever code you have to SVN.
Thanks.

I did sent a join request, now i'm waiting for your approval.

Enza Gallo 15th July 2009 16:17

Thanks.

You should be on the project now.
See here:
SourceForge.net: TSSE: Project Member List

I guess we'll use the SourceForge dev forums temporarily.

wMan 15th July 2009 17:13

if u realy do this i suggest u to make mods enable and disable because this version is suppose to be a slow one

mmisu120000 15th July 2009 17:21

On the contrary, this version is the fastest I've had tested (from TSSE sources, of course) My main page loads in 0.043 secs with 6 queries

Bump:
Quote:

Originally Posted by Enza Gallo (Post 13421)
Thanks.

You should be on the project now.
See here:
SourceForge.net: TSSE: Project Member List

I guess we'll use the SourceForge dev forums temporarily.


Thx for the promptitude,

If you want, I can create a forum on my server with that subject, but, unfortunalety, for the moment the mail server is down (I found out recently that my ISP is blocking port 25 from now on) ...
Let's hope there will be results from this innitiative ...

Ashur 16th July 2009 04:09

Quote:

Originally Posted by mmisu120000 (Post 13424)
On the contrary, this version is the fastest I've had tested (from TSSE sources, of course) My main page loads in 0.043 secs with 6 queries

Bump:


Thx for the promptitude,

If you want, I can create a forum on my server with that subject, but, unfortunalety, for the moment the mail server is down (I found out recently that my ISP is blocking port 25 from now on) ...
Let's hope there will be results from this innitiative ...

many ISPs have issues with port 25 i forgot to solve the problem but there is a workaround and usually provided by the ISP
for my university the mail would work after running the VPN service

btw you don't have to use to port 25 you can change that for sure :D try to use the secure channel instead which is port .... forgot :P

mmisu120000 16th July 2009 13:28

Quote:

Originally Posted by Ashur (Post 13449)
many ISPs have issues with port 25 i forgot to solve the problem but there is a workaround and usually provided by the ISP
for my university the mail would work after running the VPN service

btw you don't have to use to port 25 you can change that for sure :D try to use the secure channel instead which is port .... forgot :P


I tried all ... 587, 366, 477, they closed them all ... VPN also...
I will have to pay for a relay mail server, but they have limits .... 1 GB transfer/month ...

Moh.ElBaz 16th July 2009 16:58

Quote:

Originally Posted by Enza Gallo (Post 13404)
Hello All,

I plan on starting an open source project based on the latest decoded & nulled source of TSSE.
Xam has zero legal recourse as the TSSE code is based on GPL sources & is therefore GPL.

Once this project is at a mature state, there will be no need to decode & null Xam's latest releases.
We can simply clone it's functionality.

The codebase will be hosted on a public SVN service & freely downloadable by everyone.

Requirements:
  1. Latest decoded & nulled source -- must be fully functional
  2. Experienced PHP Developers -- novices need not apply

Your first requirement is not available ... lol

Enza Gallo 5th September 2009 05:28

Guys,

The TSSE project will be cloning TSSE instead of reverse engineering it.

Why?
  1. There's no decoded source of the latest version.
  2. The code sucks (really, really sucks, really, really bad)

phpCoder 5th September 2009 12:00

It seems we're both planning similar goals here but using different methods to achieve it, I did consider using a nulled version of TSSE as my starting point but you said it yourself:

Quote:

Originally Posted by Enza Gallo (Post 15352)
  1. The code sucks (really, really sucks, really, really bad)

Why use crap (and sometimes non-working) code when you can rewrite it yourself and actually make it work. Sure it may take a lot longer to rewrite the functionality myself especially as I'm currently concentrating on adding a template system (Smarty) and language system before I start adding hacks and an installer but in the end I know it won't be crap copied & pasted code with lots of unnecessary sql queries.

Enza Gallo 9th September 2009 09:00

Well, why don't we build the project together?

The first step is to define the project's scope.

Current Project Objectives:

1. Clone TSSE feature for feature
2. Insure the code is GPL & freely available for everyone

phpCoder 10th September 2009 19:29

Quote:

Well, why don't we build the project together?
Two heads are better than one and we are after all working towards the same goal.


Quote:

The first step is to define the project's scope.

Current Project Objectives:

1. Clone TSSE feature for feature
That's the basic idea but it would take some time to get to mirror the functionality.

Quote:

2. Insure the code is GPL & freely available for everyone
Agreed the code should be 100% free to all.

From FX Tracker thread:
Quote:

Originally Posted by Enza Gallo (Post 15471)
Build on top of BTIT, instead of TBDEV.
TBDEV has more hacks, but BTIT is easier to modify & the code is easier to follow.
BTIT has a template system, language changing system, & supports UTF-8.

You're right xbtit is a lot cleaner when compared to tbdev, the hard work of splitting the languages and templates is already done so it would certainly makes sense to start with it instead.

I have done some work on tbdev but not so much that I'm not prepared to start again with a clean slate. If you're up for a partnership we should try and figure out what features TSSE has and maybe links to appropriate hack threads, purely for reference though. Unless the hack is very well written I'd personally prefer to write it from scratch.

Once we have some points of reference we can start building the features into the tracker and with time mirror all the features in TSSE.

Enza Gallo 13th September 2009 03:58

Quote:

Originally Posted by phpCoder (Post 15519)
Two heads are better than one and we are after all working towards the same goal.

Quote:

Originally Posted by phpCoder (Post 15519)
If you're up for a partnership we should try and figure out what features TSSE has and maybe links to appropriate hack threads, purely for reference though.....

Why don't you join the TSSE project on SourceForge?
Other team members listed there will be dropped, as they've done zero in two months time.

Quote:

Originally Posted by phpCoder (Post 15519)
Once we have some points of reference we can start building the features into the tracker and with time mirror all the features in TSSE.

I think we need a copy of TSSE or at least screenshots of TSSE for comparison.
Other than that, I believe the UI of any application / script can be easily cloned.
Ironically, this is also the most time consuming portion.

phpCoder 13th September 2009 17:54

Quote:

Originally Posted by Enza Gallo (Post 15598)
Why don't you join the TSSE project on SourceForge?
Other team members listed there will be dropped, as they've done zero in two months time.

No offence intended but it doesn't seem like anything has been done at all besides setting up the repo dirs. Are you actually going to be doing any coding yourself? It's all well and good talking about how the other team members haven't done anything but it means nothing if you've done nothing either.

I'm happy to join forces for a common goal but I need to know I'm not just going to be lumbered with the entire task myself because if that's the case then I may as well just stick to my own project.

Quote:

I think we need a copy of TSSE or at least screenshots of TSSE for comparison.
Other than that, I believe the UI of any application / script can be easily cloned.
Ironically, this is also the most time consuming portion.
Screenshots would work for some of it but other things can't really be seen, as most of XAM's additions are copy & paste code anyway a link to the relevant tbdev thread would be the best method of doing research into how best to incorporate it. Or even just a very good description of exactly what the hack does should be enough in some cases.

I'm not really a big fan of looking into the decoded version of TSSE to see how he does it because he segments the code over lots of files just to make it difficult to see what he's doing and to be frank I can't be bothered going through all that junk code to figure out what he's doing.

I'd much rather write the code myself based upon the requirements for the hack.

Enza Gallo 14th September 2009 14:31

Quote:

Originally Posted by phpCoder (Post 15617)
....Are you actually going to be doing any coding yourself? It's all well and good talking about how the other team members haven't done anything but it means nothing if you've done nothing either.

  1. I am going to code.
  2. I am not in any type of rush, because this is a volunteer project.
  3. I was looking at previous TSSE releases, to see which one could be salavaged. None of the TSSE code is worthy to use as the base.
  4. I was waiting for the other team members to at least post on the forum or message me -- that has not happened.

Quote:

Originally Posted by phpCoder (Post 15617)
I'm happy to join forces for a common goal but I need to know I'm not just going to be lumbered with the entire task myself because if that's the case then I may as well just stick to my own project.

If you're bringing an attitude, some sort of chip on your shoulder, or other, yes, please stay on your own project.


Quote:

Originally Posted by phpCoder (Post 15617)
I'm not really a big fan of looking into the decoded version of TSSE to see how he does it because he segments the code over lots of files just to make it difficult to see what he's doing and to be frank I can't be bothered going through all that junk code to figure out what he's doing.

I'm not saying look at the code.
I'm saying look at how a particular feature works.
This can be as simple as running the original version of TSSE, prior to cloning a particular feature.


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